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Thread Statistics | Show CCP posts - 14 post(s) |

Dierdra Vaal
Caldari Eve University Ivy League
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Posted - 2010.03.11 10:53:00 -
[1]
Edited by: Dierdra Vaal on 11/03/2010 10:53:27 Eve University has created an initial guide and video tutorial on planetary interaction:
http://www.youtube.com/watch?v=uQ06wdm8B_0
http://www.eve-ivy.com/wiki/index.php?title=5_minute_guide Director of Education :: EVE University
CSM1 delegate and CSM3 chairman
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Dierdra Vaal
Caldari Eve University Ivy League
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Posted - 2010.03.11 11:34:00 -
[2]
Originally by: Trace Shmexy This might be a bit early but...
Anyone have any idea on what the costs will be to set up a command centre? is this going to be aimed at anyone from noobies up (I.e. not too expensive) or are we talking people with lots of cash, I.e. command centres costing billions and up?
just a thaught :D
Cheers Trace
CCP has said they want this to be new player friendly, so I doubt it will be very expensive. Director of Education :: EVE University
CSM1 delegate and CSM3 chairman
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Dierdra Vaal
Caldari Eve University Ivy League
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Posted - 2010.03.11 12:05:00 -
[3]
Originally by: Icanti
Originally by: Zey Nadar
How can a gas planet have a command center if it doesnt have surface? Cloud city ß la star wars? I hope the resources are seeded according to the planet type somehow and that CCP takes this opportunity to readjust some planetary info values that wouldnt otherwise have any value. Maybe the costs of running planetary structures would depend on the type of planet and enviroment in there.
Agreed, much in eve might not be very realistic, but at least lets try!
Why not have gas harvesting arrays on gas planets, and the current ones we have now on rocky planets.
CCP mentioned cloud cities (I imagine you also need some sort of flying cities for lava/plasma planets) in one of their devblogs, and CCP Fear wrote:
"We have provided a Astrophysicist from the University of Iceland with all our data related to planets and suns and he is doing various magic with it based on his expertise which should be included. "
So I'm sure there will be semi-realistic variation in the resources you can get from planets. Director of Education :: EVE University
CSM1 delegate and CSM3 chairman
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Dierdra Vaal
Caldari Eve University Ivy League
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Posted - 2010.03.12 19:53:00 -
[4]
Originally by: CCP Nimbus But it's quite a waste of energy to send the elevator back down to earth empty, no?
No. As you already have to counteract gravity to avoid your elevator from plummeting to its doom on its way down - you have to slow it down, which costs energy - making it heavier will increase your elevator energy expense. Extra weight also increases the elevator inertia (or perhaps I should say, stored kinetic energy) which means it costs more energy to stop once it reaches the bottom. You could theoretically send a lighter elevator down faster because you need to spend less time (and energy) to slow it to safe speeds or full stop. Faster round trips mean more money, when the real money will be in sending stuff OFF the planet.
Why spend more energy on your elevator when you can just shoot stuff down the planet in cheap one-use drop pods? Director of Education :: EVE University
CSM1 delegate and CSM3 chairman
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